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Cops and Zombies
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Devlog
Documentation + User Guide
October 15, 2023
by
fmiller
I was unable to get a WebGL build to work so I have uploaded an *.exe file. The basic controls for the game are WASD to control directional movement of the player. The mouse can be used to orient the...
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Devlog 2 - Week 9
October 13, 2023
by
fmiller
The tutorial I followed did not include in game obstacles and such this week's topic is not really relevant. The main reason I didnt add obstacles into the game separately is because of the speed at w...
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Devlog 5 - Week 12
October 13, 2023
by
fmiller
This devlog focuses on game improvement and testing. I have developed a simple google forms to enable users to test specific elements of the game and to provide feedback for improvement. The game proj...
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Assignment 3b - Testing / Feedback
October 13, 2023
by
fmiller
The link below is to a feedback and testing form, please fill out to provide feedback on the game. Cops and Zombies (google.com) I ran a testing session on the game myself, which i felt was possible a...
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Devlog 4 - Week 11
October 12, 2023
by
fmiller
The graphics in the game are sourced from itch.io creator tokka ( Top Down Basic Set by tokka (itch.io) ). Both of which can be seen in previous devlogs. The graphics are basic in nature however do co...
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Devlog 3 - Week 10
October 11, 2023
by
fmiller
The interactions between the sprites are as follows: - on contact with a zombie the health bar will reduce. There is a small delay before additional damage can be taken - the cop can shoot and kill a...
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Devlog 1 - Week 8
October 11, 2023
by
fmiller
Implementation: I downloaded a sprite sheet asset from itch.io which was designed by Tokka which contained the key sprite for the game, cops and zombies. Cop sprite sheet by Tokka - details walking mo...
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